URI Online Judge | 1041
Coordinates of a Point
Adapted by Neilor Tonin, URI Brazil
Timelimit: 1
Write an algorithm that reads two floating values (x and y), which should represent the coordinates of a point in a plane. Next, determine which quadrant the point belongs, or if you are over one of the Cartesian axes or the origin (x = y = 0).
If the point is at the origin, write the message "Origem".
If the point is over X axis write "Eixo X", else if the point is over Y axis write "Eixo Y".
Input
The input contains the coordinates of a point.
Output
The output should display the quadrant in which the point is.
Input Sample | Output Sample |
4.5 -2.2 | Q4 |
0.1 0.1 | Q1 |
0.0 0.0 | Origem |
URI 1041 Solution in Java language
import java.util.Scanner;
public class URI_1041 {
public static void main(String[] args) {
float X, Y;
Scanner input =new Scanner(System.in);
X = input.nextFloat();
Y = input.nextFloat();
if (X == 0.0 && Y == 0.0) {
System.out.print("Origem\n");
}else if (X == 0.0 && Y != 0.0) {
System.out.print("Eixo Y\n");
}else if (Y == 0.0 && X != 0.0) {
System.out.print("Eixo X\n");
}else if (X > 0.0 && Y > 0.0) {
System.out.print("Q1\n");
}else if (X < 0.0 && Y < 0.0) {
System.out.print("Q3\n");
}else if (X < 0.0 && Y > 0.0) {
System.out.print("Q2\n");
}else {
System.out.print("Q4\n");
}
}
}
URI 1041 Solution in C language
#include<stdio.h>
int main() {
float X, Y;
scanf("%f%f", &X,&Y);
if (X == 0.0 && Y == 0.0) {
printf("Origem\n");
}else if (X == 0.0 && Y != 0.0) {
printf("Eixo Y\n");
}else if (Y == 0.0 && X != 0.0) {
printf("Eixo X\n");
}else if (X > 0.0 && Y > 0.0) {
printf("Q1\n");
}else if (X < 0.0 && Y < 0.0) {
printf("Q3\n");
}else if (X < 0.0 && Y > 0.0) {
printf("Q2\n");
}else {
printf("Q4\n");
}
return 0;
}
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